WebAR without an app

A printed image. An experience brought to life.

Connect a 3D model to a business card, poster, package or printed medium. Your audience simply opens a link and points the camera at the image.

No app download. No custom development. Update the experience without reprinting the QR code.

1. Import the printed medium

Add the exact image your audience will see.

2. Choose the content

Select a processed GLB model from DevXR Studio.

3. Adjust the scene

Set its position, rotation, scale and animation, then test on mobile.

4. Publish a link or QR code

Start with an unlisted private link: anyone with the full URL can open it without an account, while DevXR does not add it to a gallery, sitemap or search indexing. Public access and search indexing remain separate choices. Shared experiences are currently excluded from search engines, including public links.

The medium stays printed. The content can evolve.

Replace a model or publish a new version without changing the URL or QR code already in circulation.

One model, several delivery formats.

Prepare and version the model in DevXR Studio, then share it in a classic viewer or connect it to a Cards experience.

Useful image tracking

Designed for business cards, packaging, event posters, printed portfolios, cultural interpretation and product presentations where spatial alignment adds real value.

QR code and image tracking have different roles

The QR code opens the experience URL. Then, after you allow the camera, image tracking recognizes the printed picture and anchors the model to it. Keep the complete image visible; glare, repeated patterns and poor lighting can interrupt tracking.

Prepare an image target (French)

Test your actual printed support

Use the final print size and material. Test camera permission, recognition and model loading on the phones and browsers your audience uses. Camera access needs HTTPS and permission; no universal device compatibility or loading time is guaranteed.

Testing and troubleshooting (French)

From a physical image to a 3D scene

See the existing DevXR and Catacombes screenshots on our French homepage. They show the printed support, recognition and the resulting AR scene.

View the illustrated workflow (French)

For broader web 3D topics, visit the DevXR hub.